Refresh¶
marimo.ui.refresh
¶
refresh(
options: Optional[list[Union[int, float, str]]] = None,
default_interval: Optional[
Union[int, float, str]
] = None,
*,
label: str = "",
on_change: Optional[Callable[[int], None]] = None
)
Bases: UIElement[int, int]
A refresh button that will auto-refresh its descendants for a given interval.
Each option value can either be a number (int or float) in seconds or a human-readable string (e.g. "1s", "10s", "1m"). You can also combine multiple time units (e.g. "1m 30s").
Note
The refresh interval may not be exact, as it depends on the time it takes to render the content and the time it takes to send the content to the client. Also, due to the buffering of UI element changes, if the downstream cells take a long time to render, the refresh interval may be longer than expected.
Examples:
refresh_button = mo.ui.refresh(
options=["1m", "5m 30s", "10m"],
default_interval="10m",
)
refresh_button
ATTRIBUTE | DESCRIPTION |
---|---|
value |
The time in seconds since the refresh has been activated.
TYPE:
|
PARAMETER | DESCRIPTION |
---|---|
options
|
The options for the refresh interval, as a list of human-readable strings or numbers (int or float) in seconds. If no options are provided and default_interval is provided, the options will be generated automatically. If no options are provided and default_interval is not provided, the refresh button will not be displayed with a dropdown for auto-refresh.
TYPE:
|
default_interval
|
The default value of the refresh interval.
TYPE:
|
label
|
Markdown label for the element. Defaults to "".
TYPE:
|
on_change
|
Optional callback to run when this element's value changes.
TYPE:
|
batch
¶
batch(**elements: UIElement[JSONType, object]) -> batch
Convert an HTML object with templated text into a UI element.
This method lets you create custom UI elements that are represented by arbitrary HTML.
Example.
user_info = mo.md(
'''
- What's your name?: {name}
- When were you born?: {birthday}
'''
).batch(name=mo.ui.text(), birthday=mo.ui.date())
In this example, user_info
is a UI Element whose output is markdown
and whose value is a dict with keys 'name'
and 'birthday
'
(and values equal to the values of their corresponding elements).
Args.
- elements: the UI elements to interpolate into the HTML template.
callout
¶
callout(
kind: Literal[
"neutral", "danger", "warn", "success", "info"
] = "neutral"
) -> Html
Create a callout containing this HTML element.
A callout wraps your HTML element in a raised box, emphasizing its
importance. You can style the callout for different situations with the
kind
argument.
Examples.
form
¶
form(
label: str = "",
*,
bordered: bool = True,
loading: bool = False,
submit_button_label: str = "Submit",
submit_button_tooltip: Optional[str] = None,
submit_button_disabled: bool = False,
clear_on_submit: bool = False,
show_clear_button: bool = False,
clear_button_label: str = "Clear",
clear_button_tooltip: Optional[str] = None,
validate: Optional[
Callable[[Optional[JSONType]], Optional[str]]
] = None,
on_change: Optional[
Callable[[Optional[T]], None]
] = None
) -> form[S, T]
Create a submittable form out of this UIElement
.
Use this method to create a form that gates the submission
of a UIElement
s value until a submit button is clicked.
The value of the form
is the value of the underlying
element the last time the form was submitted.
Examples.
Convert any UIElement
into a form:
Combine with HTML.batch
to create a form made out of multiple
UIElements
:
form = (
mo.ui.md(
'''
**Enter your prompt.**
{prompt}
**Choose a random seed.**
{seed}
'''
)
.batch(
prompt=mo.ui.text_area(),
seed=mo.ui.number(),
)
.form()
)
Args.
label
: A text label for the form.bordered
: whether the form should have a borderloading
: whether the form should be in a loading statesubmit_button_label
: the label of the submit buttonsubmit_button_tooltip
: the tooltip of the submit buttonsubmit_button_disabled
: whether the submit button should be disabledclear_on_submit
: whether the form should clear its contents after submittingshow_clear_button
: whether the form should show a clear buttonclear_button_label
: the label of the clear buttonclear_button_tooltip
: the tooltip of the clear buttonvalidate
: a function that takes the form's value and returns an error message if the value is invalid, orNone
if the value is valid
send_message
¶
Send a message to the element rendered on the frontend from the backend.